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DARKROOM

PROJECT INFORMATION

Modeled, textured, and rendered in Autodesk Maya, using Arnold and Substance Painter.

Lighting breakdown is available in the Lighting demo reel.

Responsible for all 3D elements.

hugeassrender.jpg
darkroom_reference.jpg

Reference Image

Concept by Sylvain Sarrailh

Clay_Shader.jpg

Clay Shader

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